3D Distance Calculator
FreeFind the straight-line distance between two points in 3D space, with midpoint, 2D, and Manhattan distance breakdowns included. Free, private, runs in your browser.
Runs entirely in your browser. Your points are never uploaded anywhere.
Point A
Point B
This only labels the result; it does not convert units. The output is in whatever unit your coordinates are already in.
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What this tool does
This 3D distance calculator finds the straight-line distance between two points in three-dimensional space using their x, y, and z coordinates. Enter both points and the distance, along with a full breakdown of the calculation, updates instantly as you type, no page reloads or button clicks needed to see a live result.
Beyond the main distance, it shows the per-axis differences that go into the formula, the midpoint between the two points, a 2D (X, Y only) distance for when Z doesn't matter, and the Manhattan (grid-based) distance as an alternative metric, plus an optional unit label and a small local history of past calculations. Everything runs locally in your browser; nothing about your points is ever sent anywhere.
Problems it solves
- Finding the real-world distance between two points in a 3D model, scene, or CAD drawing.
- Checking geometry or physics homework involving points in 3D space.
- Finding the midpoint between two coordinates for centering an object or placing a camera.
- Comparing straight-line distance against grid-based (Manhattan) distance for a pathfinding or optimization problem.
- Quickly checking several point pairs in a row and keeping a short history of the results.
Frequently asked questions
›What formula does this calculator use?
The standard 3D Euclidean distance formula: d = sqrt((x2-x1)^2 + (y2-y1)^2 + (z2-z1)^2), the natural extension of the Pythagorean theorem into three dimensions. It's the same formula used in geometry, physics, 3D graphics, and CAD software to find the straight-line distance between two points in space.
›What units does the result use?
Whatever unit your coordinates are already in; the formula itself is unit-agnostic, so if you enter coordinates in meters, the distance comes out in meters, and the same for feet, pixels, or any other unit. The unit dropdown only labels the result for clarity; it doesn't convert between units, since the calculator has no way to know what unit your original coordinates were in.
›Can I use this for 2D distance instead?
Yes, just leave both Z values at 0 (or set them equal to each other), and the 3D formula automatically collapses to the standard 2D distance formula. The "2D distance (X, Y only)" figure in the results does exactly this for you automatically, ignoring whatever you entered for Z, useful when you want both numbers side by side without re-entering anything.
›What is the midpoint used for?
It's the point exactly halfway between A and B on the straight line connecting them, useful for things like finding the center of an object defined by two corner points, placing a camera or light between two reference points in a 3D scene, or splitting a line segment in geometry problems.
›What is Manhattan distance, and why is it different from the main result?
Manhattan distance (also called taxicab distance) adds up the absolute differences along each axis separately, |Δx| + |Δy| + |Δz|, instead of combining them with a square root. It represents the distance you'd travel moving only along grid lines, like a taxi driving city blocks, rather than a straight diagonal line, and shows up in pathfinding, grid-based games, and certain optimization problems where diagonal movement isn't allowed.
›Why is Manhattan distance always larger than the regular distance?
Because a straight diagonal line is always the shortest path between two points, that's the whole idea behind the Pythagorean theorem, while Manhattan distance forces you to travel along the axes instead of cutting diagonally. The only time they're equal is when the two points differ along just one axis, since then there's no diagonal to cut.
›Is my coordinate data saved anywhere?
Only in your own browser, if you choose to save a result: clicking Copy Result also adds that calculation to a small local history list so you can refer back to earlier points, stored only in your browser's local storage. Nothing is ever uploaded to a server, and clearing your browser data or clicking Clear removes it completely.
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